As a group, after decades of developing IT solutions for large companies, the Verenitti staff came together and realised that operating systems are becoming unusable in many ways. Repair bills, forced two factor authentication, terms and conditions that businesses cannot agree to, voice apps listening to conversations, and thousands of other issues with security, privacy, usability, and general function.
So Verenitti was brought to life. An operating system for both techs and consumers, that was built for the individual not the shareholder, with a real focus on performance and compatibility, allowing any application from any operating system to work on her.
Instead of getting a great operating system that means you have to change your life, using virtualisation, verenitti allows you to keep using what you know and how you do today, except within an operating system that protects and the terms and conditions are actually in your favour. This was never meant to be a profit machine under shareholders but maybe, if we could pull it off, a guiding light for the industry of what can be achieved with the right team.
Verenitti also has a feature called Porttas within her, it is a method of creating her own virtual machine for Windows, Linux and Mac OS, to carry around on non-native devices. So with relative ease you can create a snapshot of your Verenitti operating system to run on windows.
One thing we have focused on in the Alpha is gaming. Many operating systems are developed and have their own game store but no operating system can play them all! Our goal is to allow gamers to play anything´ from any operating system with the performance that matches or is better than the native experience. We are even roadmapping many older games and emulators long since dead that people would love to see there in the OS.
Now this is something we are very proud of and find very special within an operating system. We are developing application profiles which means when you play a game or use a program like Affinity Photo or Luminar, the underlying system, the platforms they sit on, are built for them, specially for those applications and games too.
So we don't only build the code for them but also resource management in a new way. If a game works best with 6 COREs and 8 GB of RAM, it gets 6 COREs and 8 GB of RAM. If it needs two GPUs, 24 Threads and 64 GB of RAM, if it is available, it gets it. And we are even building App Profiling for dynamic usage across all virtual machines and native apps creating an incredibly efficient environment.
Data protection and backup
Automatic file sorting and recognition
Integrated file management applications
Full network topology visibility and control
File access logging
Loci integration (similar to spotlight)
Beautiful and easy to use GUI
Metadata control for all files
As our Operating System is a Unix-like operating system, it intrinsically comes with amazing security. Most firewalls are built on it, but we take that a step further with multiple layers of network passthrough. And not just for FloS boxes. The network is where you always have to start and we lock it down in a special way. We also create ‘bridges’ within the OS to stop applications breaking out of their containers. This also allows us to extend privacy too.
Verenitti developer teams will be focusing heavily, more than most other items, on performance. Verenitti, in herself is incredibly quick, she has most of the features of other operating systems but without the bloat. Her firewall in-built for example, making her 80% faster and less resource intensive than some others.